Avaliação do processo de Gamificação acerca do tema Direitos Humanos

Cíntia Almeida, Leandra Vale, Rejane Cunha, Lucille Gomes


This article proposes a model to implement and evaluate a gamification process on the Human Rights theme. The refered gamification dynamics is part of the teaching and learning process of academics of the Bachelor of Laws in a private college. It presents the strategy of implementation and a questionnnaire based on the training evaluation of Kirkpatrick, on the ARCS model and on Blooms Taxonomy, this last one used for data-collecting of the students perception of the process. It is expected that the present example may inspire teachers in selecting and applying gamification as part of the educational process.

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DOI: http://dx.doi.org/10.5753/cbie.wie.2016.379