Jogos Digitais no desenvolvimento de conceitos matemáticos sob perspectiva BYOD e abordagem m-Learning na escola pública

Adalberto Bosco Pereira, Stela Piconez, Josete Zimmer, Flávio Soares Corrêa da Silva


This paper presents the possibilities of using digital games for learning mathematical concepts. It uses a composition of mobile devices from the perspective of the "Bring your own device" (BYOD) and supported by social networking, in state elementary school II. Challenges were highlighted, such as absence of teacher training about the subject; problems with incompatible technology infrastructure with the appropriate educational activities and the need to develop a methodology about using digital games as a support in the construction of mathematical concepts.

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