Implementação do Jogo Torre de Hanói como Estratégia de Aprendizagem de Pilha

Tharles Andrade, Rafael Rodrigues Glay, Guilherme de S. Lopes, Renata Luiza da Costa

Resumo


This paper describes the implementation of the game Tower of Hanoi in 2D using the C Programming Language, Allegro Library and the data structure called Stack. It was reported the difficulties and solutions found to use the Allegro library and for the understanding of the concept of Stack.

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DOI: http://dx.doi.org/10.5753/cbie.sbie.2016.1311